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bopstik

18 Game Reviews

8 w/ Responses

Yo, berserk tater is intense.
It do be adorable. Only adjustments I'd make is to have the food hitboxes be a little more generous, and slightly quicken the rate at which new elements are introduced. If the game doesn't possess checkpoints and it takes a while to get to the harder stuff, then the quicker we can get back to the challenging part that we failed, the better.

Those blocks that break up into smaller blocks were the bane of my existence. But this is such a lovely little physics game. No real issues to speak of beyond my lack of accuracy in aiming.
For convenience, there could be a mild indication of how the ball will arc when launched, but that's only if it's not supposed to be part of the challenge. I'd personally be cool with less chances to launch, but more convenience for aiming. But that's me.

Love the vibe and the artstyle. Concept is an interesting one with potential. Was just hard to work out exactly how things worked at first. UI and clarity would probably be the most pressing things if you were to continue work on this.

Puddle-11 responds:

ty for the feedback,
any recommendations on the tutorial?
i agree its pretty lackluster and leaves quite a bit unexplained, but i want to avoid info/text dumping

Good ol' gramps. Well-made.
Could tell a lot of heart, soul, and vocals went into this one.

A dangerous game being played with some very strict physics and hitbox work there. The delicateness that is needed to progress may not be my thing, but the puzzles and core mechanics make for decent headscratchers.

22 lives with 2 pets.
It's so cool how such a simple restriction like only going right switches things up. Chill indeed. Very peaceful vibes, elevated by the artstyle and music, and broken only by the frustrating need to move backward to touch that one little dude that you barely missed cause it started walking left at just the wrong time. All good though. Patience required. Well made.

CGQQL responds:

Thanks for playing and thanks again for the kind words.

Got 1.5k before I realized you could shoot stuff. lol
A solid little challenge. Reminded me of that one really old ski game on PC where the bear randomly eats you. Nice job.

ScriptedWave responds:

Thank You! :D

Genius in simplicity. Very well done.

Adorable game. Somehow, it made me think of a weird amalgamation Frogger, Croc and obscure cartoon tie-in games from my childhood. Very doable, solid mechanics, lovely style.

Brad-Games responds:

Thank you! I'm glad you enjoyed it :)

Composing Gameplay for the Downer Days.
We are a small indie game developer in Trinidad and Tobago, focusing on small addictive (but not too time-consuming) titles that are available on browsers and android from the Google Play Store.

Joined on 6/22/23

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